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This page contains development packages designed by us and others. These libraries will make your game coding much more simplified and might even get you out of a rut. Our libraries and the others listed are well documented fully functional libraries, but as with everything bugs will be found. If you find any, please contact us and report them as well as ask questions.
In Work
Be sure to check out the Projects page for info and progress regularly for new libraries.
Developers
If you have a development package you wish for us to host, please contact us. Of course we will only host a development package if it meets our Criteria.

DaBooda HGE Wrapper for FreeBasic

This wrapper makes programming HGE in FreeBasic an ease. I kept the structure almost(99%) the same as that of the c++ counterpart. This allows for easier coding when following examples or the refernce. This is a must have if you wish to have the power of this nice library in Freebasic.
Author: Andrew Stickney
Date: April 2016
Version: 2.54
Release: Beta
Language: FreeBasic
OS: Windows Vista+
Requires: DirectX 9.0 and above
Libraries: db_hgewrapper.dll, hge.dll, and bass.dll
Contents: Source code(C++), FreeBasic Include files(.bi), and converted tutorials
Reference: Documentation for HGE here

DaBooda Turbo (VB)

Although I have discontinued this library, I still get a lot of requests for it. So here you go, its the total package. The .dll, all tutorials, source, and the reference.

Author: Andrew Stickney
Date: June 2016
Version: 1.8
Release: Alpha
Language: FreeBasic
OS: Windows 7+
Requires: DirectX 8.1 and a decent video card.
Libraries: dbturbo1.4.dll
Contents: Source code (VB), Tutorials (VB)
Reference: included
Download: DaBooda Turbo v1.4 (VB) (1486Kbs)

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